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Server files leaked!!
b00stedDate: Tuesday, 2010-08-10, 2:04 AM | Message # 1
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http://rapidshare.com/files/412020713/BFH_1067.zip.html

I just have the file I dunno if it work or can help but... I hope some of you smart modders know how to get this working smile

Added (2010-08-10, 2:04 Am)
---------------------------------------------

Code

---------------------------
Help
---------------------------
Usage: BFHeroes.exe <options>

Available options are:
  +dedicated  -  Start in dedicated server mode
  +multi  -  Allow starting multiple BF2 instances
  +joinServer  -  Join a server by ip address or hostname
  +playerName  -  Set the player name
  +password  -  Set the server password when joining a server
  +config  -  Sets path to the ServerSettings.con file to use
  +mapList  -  Sets the path to the MapList.con file to use
  +lowPriority  -  Run the game with slightly lower priority
  +loadLevel  -  Set the level to load
  +noSound  -  Start game without sound
  +demo  -  Sets the con-file with demo options
  +maxPlayers  -  Sets max players.
  +gameMode  -  Sets the game mode.
  +modPath  -  Set the mod path (default mods/bfheroes)
  +ignoreAsserts  -  Ignore asserts, only valid for developers or at dedicated server.
  +help  -  Displays this help
  +?  -  Same as +help
  +ranked  -  Allows stats submission to backend servers
  +overlayPath  -  Start game with a custom path for configuration files
  +port  -  specifies the network port to be used
  +pbPath  -  Set the path to use for PunkBuster on multi-instance configurations (defaults to {install_dir}/pb
  +eaEncryptedLogin  -  Encyrpted login used to connect to the EA backend
  +soldierName  -  Auto-login to a soldier in the specified EA Account Name
  +sessionId  -  Magma session identifier
  +webBrowser  -  Enable or disable the embedded web browser component
  +magmaEnvironment  -  Sets the magma environment to use
  +plasmaEnvironment  -  Sets the plasma environment to use
  +eaAccountName  -  Auto-login with the specified EA Account Name
  +eaAccountPassword  -  Password to the specified EA Account Name
  +key  -  Server API Key for Magma
  +guid  -  Server GUID
  +secret  -  Secret which is associated with the server GUID
  +checkEntitlement  -  Perform an entitlement check at login/connection (used for beta)
  +magma  -  Use Magma backend
  +magmaProtocol  -  Select HTTP or HTTPS protocol for hydra/Magma requests
  +plasmaFindListOfServers  -  Search for a list of servers (as opposed to just one).
  +plasmaServerName  -  Specify a server name to filter for during playnow
  +plasmaClientPort  -  Specify a port for the plasma client to use for game data
  +autoLogin  -  Automatically login at application start, before reaching the frontend
  +survey  -  Launches survey at regular intervals after game shuts down.
  +webSiteHostName  -  Specify which website the game is launched from.
  +battleFundsHostName  -  Specify which website to buy battlefunds from.

Advanced options:
  +hostServer
  +ai
  +provider
  +region
  +type   


Message edited by b00sted - Tuesday, 2010-08-10, 1:58 AM
 
matthijsDate: Tuesday, 2010-08-10, 7:36 PM | Message # 2
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Quote (b00sted)
http://rapidshare.com/files/412020713/BFH_1067.zip.html

I just have the file I dunno if it work or can help but... I hope some of you smart modders know how to get this working smile


Does this mean that we can make own servers?? And how big is the file?


 
b00stedDate: Wednesday, 2010-08-11, 0:59 AM | Message # 3
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it dont work for me but that is why it is put here.. looks to be due to EA security crap.. and file is lil over 300mb
 
matthijsDate: Wednesday, 2010-08-11, 2:52 PM | Message # 4
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Quote (b00sted)
it dont work for me but that is why it is put here.. looks to be due to EA security crap.. and file is lil over 300mb

K thx, i gonna try it smile


 
Helicopter_AmbulanceDate: Sunday, 2010-08-15, 6:59 AM | Message # 5
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that'd be sweet if someone got something working smile
 
ByamarroDate: Tuesday, 2011-07-05, 11:59 AM | Message # 6
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http://bfhmods.ucoz.com/forum/5-128-1
 
NaruchicoDate: Thursday, 2011-07-21, 10:08 AM | Message # 7
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the link is dead does anyone still have the files?
 
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