Waky Wake?
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Philly | Date: Wednesday, 2010-07-07, 8:22 PM | Message # 1 |
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| how about we make Wacky Wake(Wake Island)? ofc. we need to get every1's Map Editor working, and maybe some1 could upload the files for Wake Island from BF2142 or another game where we can port it into BFH. i'll need some help with my map editor, because it just wont start, so if some1 could upload their working map editor for me, i'd be glad i think we should go in groups, like some of us work on the vehicles, some work on the hangar ships, some work on spawnpoints and the rest work on the flags. any1 wanna do this? if we manage to complete it, we should post it on BFH forum, so the rest of the community can see it
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Dutchassasin | Date: Wednesday, 2010-07-07, 9:10 PM | Message # 2 |
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| we can use the wake island from bf2
When im not online it doesnt mean im not watching you
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Philly | Date: Thursday, 2010-07-08, 2:38 AM | Message # 3 |
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| ahh didn't know there were one in BF2 xD Added (2010-07-07, 11:02 PM) --------------------------------------------- okey, i just got Wake_Island_2007 into BFH, though, the hangar ship didn't show up, the ground had "texture missing" all over it, if i came near a flag BFH crashed, and there were no buildings/bridges at all. so we got some problems here :P Added (2010-07-08, 2:38 Am) --------------------------------------------- edit: ok, now the hangar ship is there, but invisible, i've heard how to fix it, but i can't find out.
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Waterflames | Date: Thursday, 2010-07-08, 4:23 PM | Message # 4 |
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| I know that ports from BF2 are a problem. I tried doing Strike at karkand, you can see the result here: http://bfhmods.ucoz.com/forum/5-78-1 EDIT: Could you, if its possible, send me the files of Wake Island 2007? It seems like I can't patch my game with the update for wake island.
Message edited by Waterflames - Thursday, 2010-07-08, 4:39 PM |
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Philly | Date: Thursday, 2010-07-08, 5:00 PM | Message # 5 |
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| sure, here: http://www.megaupload.com/?d=T29Z3LSA its not the original one, since i removed almost all vehicles from it, except 1 chopper and 6 boats.
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Waterflames | Date: Thursday, 2010-07-08, 7:30 PM | Message # 6 |
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| Tnx, that really helped
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wakamonkey | Date: Thursday, 2010-07-08, 8:52 PM | Message # 7 |
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| instead of porting why don't you make your own version with all the bfh biuildings and crap...
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Philly | Date: Friday, 2010-07-09, 0:10 AM | Message # 8 |
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| lol i can try, but i still think working with some1 would be easier, since i don't got a working 3ds max program or BF2 editor, and i don't know how to make it so the flags ain't crashing the game.
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Muffinman | Date: Wednesday, 2010-08-18, 3:58 AM | Message # 9 |
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| I am almost done with my version.
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SwiftGreen | Date: Wednesday, 2010-08-18, 8:02 AM | Message # 10 |
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| Awsome! Post download link here once your done
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Apache_Thunder | Date: Wednesday, 2010-08-18, 8:30 AM | Message # 11 |
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| Got done getting this in tutorial mode for him and thus far no major issues. Looks to be almost done.
Message edited by Apache_Thunder - Wednesday, 2010-08-18, 8:35 AM |
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Solidsnail | Date: Wednesday, 2010-08-18, 6:12 PM | Message # 12 |
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| Smells ossum!
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wakamonkey | Date: Wednesday, 2010-08-18, 6:38 PM | Message # 13 |
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| lies it tastes ossum too
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Muffinman | Date: Wednesday, 2010-08-18, 10:45 PM | Message # 14 |
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| Ill probably post a beta version of it within the next couple days or you can go to my youtube page and watch some videos of it. www.youtube.com/muffinmn100
Message edited by Muffinman - Wednesday, 2010-08-18, 10:46 PM |
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