|Doen||Date: Thursday, 2011-07-14, 6:30 AM | Message # 1|
|Congratulations BFH for being 2 years around! |
However it's very sad that the game still has less than 10 maps.
Not to mention the very small amount of infantry maps.
Even CS has 100s of maps that are user editable.
So anyway over the weekend I came with few ideas and massed some buildings in Google Sketch-up.
It's still a work in progress, I will be posting updates on this page.
All suggestions are welcome.
Right now I focused working on two bases. The map is meant to be intense infantry battlefield based. There are a lot of tunnels and roofs that are accessible for shooting, which I think could be VERY fun.
At the moment I put a river on the boundary , perhaps another two flags/bases will be on the other side.
All of the models could be/will be modified to BFH styling eventually. They are just used for massing...
Thanks all for viewing.
Message edited by Doen - Thursday, 2011-07-14, 6:31 AM
|McFluff||Date: Thursday, 2011-07-14, 12:14 PM | Message # 2|
|Nice, but i have a suggestions. |
The flags that your showing off seem to be very welll guarded, the deffending team can take spots inside the buildings and shoot down, which is fine, but are those spawn flags? If so theres not that much point to defending them since these days the enemy can't even get close to them due to the timer. I would recomend making the exsisting flags takable and move the main spawn base somewhere else.
Also i'll love to see the map when it looks more bfhish now it just looks way too modern.
|Guest||Date: Thursday, 2011-07-14, 4:05 PM | Message # 3|
|Ya good point man. But I have considered that, those are not spawn spots, they are just flags to capture. the spawn spots are just a few buildings away/behind. But I really like the idea of taking cover and implementing that more into the game. |
Anyway I'll the show the spawn spots in more details sometime soon.